4/6/2023 0 Comments Axie infinity genres![]() ![]() One core reason is that social motivation such as peer competition and social interaction make up a large part of why players are motivated to play video games, alongside factors such as escapism and stimulation. Why do players value in-game items to such a degree? The concept of in-game value can often be confusing to non-gamers. By deciding to buy in-game items or loot boxes, players are assigning value to an intangible digital item in a very real way. Whether it’s a cool new skin for when players are destroying the enemy in a skill-based FPS, or attaining the strongest items through in-game MMORPG or gachapon loot boxes, one unequivocal fact is that the real value of these in-game items is created and perpetuated by players. The highly popular Genshin Impact’s gachapon model led to the game bringing in more revenue than any other game in its first year, demonstrating the power of in-game goods as value drivers-even for games without a built-in player marketplace. In “gachapon games” such as Genshin Impact, which incentivize players to continually spend real-world money on loot boxes in order to gain the best items and characters, in-game value makes up a considerable portion of the game developer’s revenue. Nevertheless, the demand is there, and many players are involved in these underground markets. This can result in in-game punishments, with players taking on risk by engaging in this kind of behavior. Unsanctioned trading is common, with players communicating outside the game to make peer-to-peer deals or using third-party websites, which facilitate transactions without the game provider’s approval. However, unlike CS:GO, MMORPGs for the most part lack a formal connection to the real-world economy-though they often have both robust in-game markets and unsanctioned marketplaces where in-game goods are exchanged for real currency. These games often employ a “pay-to-win” model, in which the players who spend the most money and time have the strongest attributes or most powerful items available in the game. Other video game genres such as massively multiplayer online role-playing games (MMORPGs) offer items that give players an in-game advantage. These items are purely cosmetic, but rare items are valued highly by the CS:GO player base. Within the game platform, players can also buy “cases,” or loot boxes, that distribute an assortment of randomized in-game items. Some of the most valuable cosmetic skins in CS:GO sell on out-of-game marketplaces for tens of thousands of dollars. ![]() Equipped with a few select items that are equally available to all players, those with the best game-sense and aim precision rise to the top of the leaderboard. ![]() In its traditional mode, players join a team of five pitted against another team of five. The robust marketplaces and increasing valuations of rare in-game items in games such as Counter-Strike: Global Offensive (CS:GO), Valorant, World of Warcraft, Genshin Impact, and many more showcase the growing trend of player-generated value within a wide variety of video games across multiple genres.ĬS:GO is a popular, highly competitive multiplayer first-person shooter (FPS) game. In fact, traditional gaming economic models have proven that given the right context and environment, players will collectively give value to the contents of a video game, from gameplay features to both functional and purely cosmetic in-game items. For a wide range of popular games, in-game value has become an unstoppable trend. In-game value refers to the phenomenon of in-game items having real-world value. ![]()
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